tag:blogger.com,1999:blog-32303815054473977782024-02-08T11:22:43.825-08:003D Tutorial Videos<strong>Learn 3D Studio Max, LightWave, Maya, Blender in a visual way</strong>frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comBlogger272125tag:blogger.com,1999:blog-3230381505447397778.post-27073237201866156322009-12-12T11:01:00.001-08:002009-12-12T11:01:04.796-08:00Maya Tutorial - Basic principles of the facial animation <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/FTsJ81fJc88"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/FTsJ81fJc88" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>In this Maya tutorial from <a href="http://www.spafi.org/">SPAFi</a> will be explained rig for facial animation based on BlendShapes.</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-61194047207427729202009-12-11T11:01:00.001-08:002009-12-11T11:01:05.300-08:003D Max: Modifiers basic <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/xc2dTC1tuao"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/xc2dTC1tuao" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>3D Studio Max, modifier basics.</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-44525846858741451762009-12-10T11:01:00.001-08:002009-12-10T11:01:05.049-08:00Lightwave: Basics <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/b9vWgCdgkyU"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/b9vWgCdgkyU" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>Lightwave basics: modeler and layout plus loading objects.</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-61223012317978413942009-12-09T11:01:00.000-08:002009-12-09T11:40:49.940-08:003DS Max tutorial: the Wire parameters <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/xIDD45gAaq0"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/xIDD45gAaq0" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>In this tutorial is shown how to wire one object to another with help of the Wire Parameters. It save a lot of time if you are making the animation in 3DS Max.</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-55247394101681584162009-09-07T11:01:00.001-07:002009-09-07T11:01:07.821-07:003dsmax 9 - Air explosion with Afterburn <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/SAOuRilsYtM"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/SAOuRilsYtM" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>In this quick and concise video tutorial, I am going to demo you how to create realistic air explosion with SitniSati Afterburn 3.2. We are going to set up a simple particle system by using Superspray, adding gravity and wind forces to it. Finally, add Afterburn volumertic shader to the particle to give smoking looking.</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-4606221112538563872009-09-06T11:01:00.001-07:002009-09-06T11:01:06.711-07:003ds max - Meshsmooth and Smoothing Groups <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/vVnFdpTmNqo"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/vVnFdpTmNqo" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>Using Meshsmooth and smoothing groups to poly model a cylinder onto a square.</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-72169598365852824452009-09-05T11:01:00.001-07:002009-09-05T11:01:05.836-07:00Blender - Making of a chain <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/Fl3zt8lv520"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/Fl3zt8lv520" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>How to make a chain in Blender - full tutorial.</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-75138712490964745792009-09-04T11:01:00.001-07:002009-09-04T11:01:06.226-07:003ds Max Workarounds for Bugs Tutorial <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/VaY7RswrdTg"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/VaY7RswrdTg" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>I would appreciate it if Autodesk fixed these bugs instead of adding more and more features. I love new features, but not at the expense of a stable application.</p> <p>I have been noticing these bugs for a long time and they keep reoccurring over and over. I thought that 3ds Max users would get frustrated if these workarounds are not known, hence the video.</p> <p>The yellow circle highlights my cursor, the red circle shows when I left-click and the blue circle shows when I right-click.</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-30804479876261577752009-08-18T11:01:00.001-07:002009-08-18T11:01:03.477-07:00Blender - Engraved text <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/QoFQmcZcmH8"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/QoFQmcZcmH8" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>Blender engraved text using boolen.</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-42155972490641296212009-08-16T11:01:00.001-07:002009-08-16T11:01:03.241-07:003ds max - stairs <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/0kPE-ytocl8"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/0kPE-ytocl8" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>Creating 3ds max stairs along with handrails tutorial.</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-16616124943567227212009-08-15T11:01:00.001-07:002009-08-15T11:01:02.788-07:003ds max - Pelt Mapping Tutorial <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/NjqY8i_-Xe0"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/NjqY8i_-Xe0" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>Pelt Mapping tutorial. The new texturing feature present in 3DSMAX versions 8 and later.</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-21123559297106727232009-08-14T11:01:00.001-07:002009-08-14T11:01:02.413-07:00Blender - rigging <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/nFWASXbUsCg"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/nFWASXbUsCg" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>Tutorial on Blender rigging basics.</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-64306569965295098132009-08-13T11:01:00.001-07:002009-08-13T11:01:03.530-07:00Blender - UV <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/I4cD2qHdF2U"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/I4cD2qHdF2U" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>UV (Static+Movie)</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-72852498878252965912009-07-15T11:01:00.001-07:002009-07-15T11:01:03.766-07:003ds max - Stairs Tutorial <embed style="width:400px; height:326px;" id="VideoPlayback" type="application/x-shockwave-flash" src="http://video.google.com/googleplayer.swf?docId�148451640397398084&hl=en" flashvars=""> </embed> <p>Creating stairs in 3ds max.</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-51071714938178201202009-07-14T11:01:00.001-07:002009-07-14T11:01:19.209-07:00Mapping in 3DSMax - Ancient Column <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/b4EIqmD2aZU"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/b4EIqmD2aZU" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>Another Community Tutorial of Piranha Bytes.</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-33107210870951065112009-07-13T11:01:00.001-07:002009-07-13T11:01:02.987-07:00Lightwave - Modifier Tools Introduction <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/215KagvxecM"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/215KagvxecM" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>Use of the most common, basic modifier tools in Lightwave Modeler.</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-66497671593512492572009-07-12T11:01:00.001-07:002009-07-12T11:01:02.471-07:00Lightwave - Basic Creation Tools in Modeler <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/mzCpL1ObLf4"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/mzCpL1ObLf4" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>This tutorial covers the tools to create basic geometry in Lightwave Modeler.</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-23784268525487660292009-07-10T11:01:00.001-07:002009-07-10T11:01:02.929-07:00Maya - Extrude Profile <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/RpJ2pqD9Fpw"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/RpJ2pqD9Fpw" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>A tutorial explaining how to extrude a profile along a path</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-37650002233460961792009-07-09T11:01:00.001-07:002009-07-09T11:01:03.414-07:00Maya - Revolve Surface <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/kh_s8ol85Zg"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/kh_s8ol85Zg" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>How to revolve a surface in Maya</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-88634019777331085012009-07-08T11:01:00.001-07:002009-07-08T11:01:03.193-07:00Bones in 3ds Max (Biped 2) <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/7bxZHIVg_QI"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/7bxZHIVg_QI" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>Biped - edit the skeleton(biped) inside the mesh and how to make the mesh transparent.</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-88990452881173641472009-07-07T11:01:00.001-07:002009-07-07T11:01:03.547-07:00Bones in 3ds Max (Biped 1) <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/Nf2DG7vyk5w"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/Nf2DG7vyk5w" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>How to edit a Biped bones.</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-88746237972251765182009-07-03T11:01:00.001-07:002009-07-03T11:01:04.187-07:00Maya: Manipulate Polygons <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/4SZE9jvNJUs"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/4SZE9jvNJUs" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>Manipulating Polygons in Maya</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-49672994850636234042009-07-02T11:01:00.001-07:002009-07-02T11:01:02.917-07:00Maya: Create Polygon Primitives <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/nIi7cZqc1sk"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/nIi7cZqc1sk" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>A quick tutorial on creating polygone primitives in Maya.</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-61509081991555906472009-07-01T11:01:00.001-07:002009-07-01T11:01:02.959-07:00Blender - Compositing Video (Particles) <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/bL4S8e0vYRs"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/bL4S8e0vYRs" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>Blender -Compositing Video(Particles). You may download High Quality Video from <a href="http://www.madseeds.com/">www.madseeds.com</a>.</p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.comtag:blogger.com,1999:blog-3230381505447397778.post-8138515036435229572009-06-30T11:01:00.001-07:002009-06-30T11:01:03.049-07:00Perfect 360 degree Camera Pan in Maya <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/tssKBK7-zGY"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/tssKBK7-zGY" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> <p>Author's comment: <br> <i>It can be really tough getting a perfect yet adjustable 360 pan around an object using keys or tracks.<br> I was messing around in the expression editor making objects move in an orderly mathematical manner when I realized that a camera could be attached instead. So here's how I did it.</i></p> frenzytechnixhttp://www.blogger.com/profile/09595893861141152798noreply@blogger.com