Author's comment:
It can be really tough getting a perfect yet adjustable 360 pan around an object using keys or tracks.
I was messing around in the expression editor making objects move in an orderly mathematical manner when I realized that a camera could be attached instead. So here's how I did it.
Tuesday, June 30, 2009
Perfect 360 degree Camera Pan in Maya
Sunday, June 28, 2009
iClone Tutorial - 3DXchange Basic Operation
3DXchange is a powerful converter that makes it easy for users to convert any 3DS or OBJ file. Using content created in applications such as 3DStudio Max, ZBrush, SketchUp, Maya, etc...users can convert and edit their models for import into iClone as props, accessories or even 3D scenes. More info
Saturday, June 27, 2009
Blender user settings
This is a quick video tutorial to demonstrate how to change some of blenders user settings and save them.
Thursday, June 25, 2009
Wednesday, June 24, 2009
Lightwave Keyframing Basics Pt. 1
The basics of keyframing in Lightwave 9 including using the Dope Sheet and Move TCB tools
Tuesday, June 23, 2009
Air explosion with Afterburn in 3dsmax 9
In this quick and concise video tutorial, I am going to demo you how to create realistic air explosion with SitniSati Afterburn 3.2. We are going to set up a simple particle system by using Superspray, adding gravity and wind forces to it. Finally, add Afterburn volumertic shader to the particle to give smoking looking.
Friday, June 19, 2009
Fast and efficient 3D modeling tutorial for the human hand
This tutorial shows the best way to model a human hand with perfect edge flow. Made in Maya but should work great in any package.