In this tutorial is shown how to wire one object to another with help of the Wire Parameters. It save a lot of time if you are making the animation in 3DS Max.
Wednesday, December 9, 2009
Monday, September 7, 2009
3dsmax 9 - Air explosion with Afterburn
In this quick and concise video tutorial, I am going to demo you how to create realistic air explosion with SitniSati Afterburn 3.2. We are going to set up a simple particle system by using Superspray, adding gravity and wind forces to it. Finally, add Afterburn volumertic shader to the particle to give smoking looking.
Sunday, September 6, 2009
3ds max - Meshsmooth and Smoothing Groups
Using Meshsmooth and smoothing groups to poly model a cylinder onto a square.
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