In this quick and concise video tutorial, I am going to demo you how to create realistic air explosion with SitniSati Afterburn 3.2. We are going to set up a simple particle system by using Superspray, adding gravity and wind forces to it. Finally, add Afterburn volumertic shader to the particle to give smoking looking.
Sunday, September 6, 2009
Saturday, September 5, 2009
Friday, September 4, 2009
I would appreciate it if Autodesk fixed these bugs instead of adding more and more features. I love new features, but not at the expense of a stable application.
I have been noticing these bugs for a long time and they keep reoccurring over and over. I thought that 3ds Max users would get frustrated if these workarounds are not known, hence the video.
The yellow circle highlights my cursor, the red circle shows when I left-click and the blue circle shows when I right-click.