In this Maya tutorial from SPAFi will be explained rig for facial animation based on BlendShapes.
Saturday, December 12, 2009
Friday, December 11, 2009
Thursday, December 10, 2009
Wednesday, December 9, 2009
3DS Max tutorial: the Wire parameters
In this tutorial is shown how to wire one object to another with help of the Wire Parameters. It save a lot of time if you are making the animation in 3DS Max.
Monday, September 7, 2009
3dsmax 9 - Air explosion with Afterburn
In this quick and concise video tutorial, I am going to demo you how to create realistic air explosion with SitniSati Afterburn 3.2. We are going to set up a simple particle system by using Superspray, adding gravity and wind forces to it. Finally, add Afterburn volumertic shader to the particle to give smoking looking.
Sunday, September 6, 2009
3ds max - Meshsmooth and Smoothing Groups
Using Meshsmooth and smoothing groups to poly model a cylinder onto a square.
Saturday, September 5, 2009
Friday, September 4, 2009
3ds Max Workarounds for Bugs Tutorial
I would appreciate it if Autodesk fixed these bugs instead of adding more and more features. I love new features, but not at the expense of a stable application.
I have been noticing these bugs for a long time and they keep reoccurring over and over. I thought that 3ds Max users would get frustrated if these workarounds are not known, hence the video.
The yellow circle highlights my cursor, the red circle shows when I left-click and the blue circle shows when I right-click.
Tuesday, August 18, 2009
Sunday, August 16, 2009
Saturday, August 15, 2009
3ds max - Pelt Mapping Tutorial
Pelt Mapping tutorial. The new texturing feature present in 3DSMAX versions 8 and later.
Friday, August 14, 2009
Thursday, August 13, 2009
Wednesday, July 15, 2009
Tuesday, July 14, 2009
Monday, July 13, 2009
Lightwave - Modifier Tools Introduction
Use of the most common, basic modifier tools in Lightwave Modeler.
Sunday, July 12, 2009
Lightwave - Basic Creation Tools in Modeler
This tutorial covers the tools to create basic geometry in Lightwave Modeler.
Friday, July 10, 2009
Thursday, July 9, 2009
Wednesday, July 8, 2009
Bones in 3ds Max (Biped 2)
Biped - edit the skeleton(biped) inside the mesh and how to make the mesh transparent.

