Sunday, August 31, 2008

Maya: Modeling a human head in 3D with great edge flow

The most efficient and quick way to model a head. should work great with any polymodeler.

Friday, August 29, 2008

3D Max - modeling ashtray

A complete tutorial on how to model and render an ashtray in 3ds max

Wednesday, August 27, 2008

Normal Mapping inside of Maya

This is a short tutorial on how to produce a normal map within Maya. It is also intended to be a very simple way to familiarize a person where normal maps are produced within Maya.